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Learn · Design & Creative Technology

The Book of Shaders

An interactive introduction to fragment shaders and GLSL that teaches graphics programming through visual examples, mathematical concepts, and hands-on shader experiments.

Details

Section
Learn
Stack
Design & Creative Technology
Type
Book
Difficulty
Intermediate
Technologies
GLSL, OpenGL, Computer Graphics, Mathematics
Tools
WebGL
Maintainer
Individual
Access
Free
License
Open Educational Resource
Official
No
Verified
Yes

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