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Type
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4 results
Clear filtersRay Tracing in One Weekend
A practical online book that teaches the fundamentals of ray tracing by guiding learners through building a simple 3D renderer from scratch.
C++, Ray Tracing, Computer Graphics, Mathematics·Intermediate
Book·Design & Creative Technology
System Design Handbook
A guide to system design concepts covering scalable architectures, distributed systems, databases, networking, reliability, and large-scale software design.
System Design, Distributed Systems, Databases, Networking·IntermediateAdvanced
Book·Systems & Infrastructure
Test-Driven Web Development with Python
A practical book that teaches test-driven development by building a web application with Python and Django, emphasizing testing, development workflows, and incremental implementation.
Python, HTML, CSS, Testing·IntermediateAdvanced
Book·Web Development
The Book of Shaders
An interactive introduction to fragment shaders and GLSL that teaches graphics programming through visual examples, mathematical concepts, and hands-on shader experiments.
GLSL, OpenGL, Computer Graphics, Mathematics·Intermediate
Book·Design & Creative Technology